POV-Ray : Newsgroups : povray.binaries.images : POV'ed POV-Ray logo (~40kbu) : Re: POV'ed POV-Ray logo (~40kbu) Server Time
19 Nov 2024 20:18:16 EST (-0500)
  Re: POV'ed POV-Ray logo (~40kbu)  
From: Nekar Xenos
Date: 14 Nov 2001 01:26:35
Message: <3bf20e9b@news.povray.org>
"Redbeard" <red### [at] wvadelphianet> wrote in message
news:3bf1f674@news.povray.org...
> Just playing with a macro to fill an object with objects.  Works good as a
> background :-)
>
> It uses *very* primitive collision detection.  Just checks to see of any of
the
> 8 corners of the bounding box of a new object or it's center is inside() a
union
> of all previous objects.  So there is probably some overlap.
>
> Now, if only I could get my Intersect(A,B) macro to work...
>
> Questions?  Comments?
>
This may be a dumb question, because I still haven't had the time to figure out
trace(). Wouldn't trace work better? If not, why?

- Nekar



---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.286 / Virus Database: 152 - Release Date: 2001/10/09


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.